Comments on: Bespoke Bogeymen https://engineoforacles.wordpress.com/2024/10/09/bespoke-bogeymen/ Daniel James Hanley's Creations For Gaming. Home of the Ghastly Affair RPG. Wed, 20 Nov 2024 16:02:58 +0000 hourly 1 http://wordpress.com/ By: Ron https://engineoforacles.wordpress.com/2024/10/09/bespoke-bogeymen/#comment-9575 Wed, 20 Nov 2024 16:02:58 +0000 http://engineoforacles.wordpress.com/?p=4163#comment-9575 In reply to Daniel James Hanley.

That approach will definitely help out when generating random grimoires or mad science contraptions – no more rerolling when a specific transformation doesn’t match the theme.

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By: Daniel James Hanley https://engineoforacles.wordpress.com/2024/10/09/bespoke-bogeymen/#comment-9574 Tue, 19 Nov 2024 20:05:46 +0000 http://engineoforacles.wordpress.com/?p=4163#comment-9574 In reply to Ron.

Thank you! Right now I’m revamping the Preternatural Effects for the future revision of Ghastly Affair. In fact, the Bogeyman is a side-project necessitated by one of the new Preternatural Effects – “Inflict a Monstrous Curse”. This new Effect combines the old “Create Werewolf” and “Create Vampyre” Effects, and also allows the User to condemn a deserving target (or even themselves) to become a Beast Man, a Dragon, a Restless Specter (from the Ghastly Companion to Gothic Icons) – or a Bogeyman.

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By: Ron https://engineoforacles.wordpress.com/2024/10/09/bespoke-bogeymen/#comment-9573 Mon, 18 Nov 2024 14:28:05 +0000 http://engineoforacles.wordpress.com/?p=4163#comment-9573 I keep coming back to this entry – great level of customization. What’s on the horizon for Ghastly Affair? Uncanny Highway really helps to flesh out Call of Cthulhu scenarios and well-suited for solo exercises, but Ghastly Affair is second to none when it comes to period horror.

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